The “No Interference” Zone (Guild Wars 2)

I logged in to SWTOR to work on a couple of quests with my Jedi Sentinel in Alderaan and within only about 10 minutes, I was reminded of just how much more pleasant “questing” is in Guild Wars 2. In SWTOR, I was tasked to retrieve something from a Killick, and when I attacked it, a few more weaker versions erupted from the ground. My usual tactic is to kill off the weaker mobs and then put all my focus on the strong one once they are down. Doing so tends to mitigate the overall damage more than letting them all beat on me while killing the strong one.

Well I started working on the weaker mobs and started having targeting issues. Why couldn’t I target some of them? There was some delay while I tried to sort it out in my mind, and then while I was taking more damage than if I hadn’t had an issue, I suddenly realized that these weren’t Killiks I was trying to target, they were another player and companion rudely interfering with my quest. Once this unwelcome other player had ungraciously “helped” me with my mobs and started running around the area again, I felt obligated to wait until this annoying person had left the area before continuing with my quests, lest he or she interfere once again and just make me mad rather than simply annoyed.

It already irks me that I feel I have to wait for them to leave in the first place before I can continue to enjoy my own game, but the fact is that I don’t enjoy my game when other players interfere and rob me of my time and kill credit. (If I’m the one who spawns a group of mobs for my quest, it’s mine. I shouldn’t have to risk failing my quest and/or taking other damage by spending time tagging every mob in my group so some rude person doesn’t come up and steal half of it from me, and thus make my quest take longer.)

It is SO SO SO SO SO SO WONDERFUL to not have to worry about this sort of interference in Guild Wars 2. It doesn’t matter what other players do or don’t do in Guild Wars 2 because they can’t negatively interfere with anything, and because of this lack of negative interference, other players in the area are truly helpful and nice to have around rather than being another potential annoyance to be avoided at all costs as they often are in SWTOR and other similar MMOs.

Well I think this miserable other person in SWTOR has finally left my quest area while I was writing this post, so I should be able to complete my quests in peace, at least until another person shows up and somehow believes focusing on my mobs instead of the zillions of others in the area is a good thing.

Guild Wars 2 is so much less stressful when it comes to other players.

Current gaming goals:

  • Fallout 3 (Xbox 360): Discover all locations in Point Lookout
  • Guild Wars 2 (PC): Get Artificer to 75 with Sabine
  • Guild Wars 2 (PC): Complete Gendarran Fields with Sabine
  • Guild Wars 1 (PC): Complete Factions campaign with Malakai
  • SWTOR (PC): Complete Alderaan main quest with Jai’zhi
  • Everquest 2 (PC): Complete A Gathering Obsession for Tier 6 with Drusi
  • Torchlight (Xbox 360): Get max level of 100/55 with Sabine (currently 80/55)
4 Responses to The “No Interference” Zone (Guild Wars 2)
  1. Rakuno
    September 5, 2012 | 2:51 pm

    Indeed. I keep finding myself helping people out to kill mobs in Guild Wars 2 whether they seem to need the help or not. The way I see it, we both get credit, we both get the XP, loot and it is better to guarantee that I helped with a tough fight then having a person cursing me for ignoring them in their time of need.

    Although some times I wonder if I am not annoying people with this. I mean, some people might want to challenge themselves by killing a tough mob by themselves. Then come someone like me around and start whacking on the mob too. I didn’t get any complaints about that so far but it just makes me wonder some times…

  2. a.girl.IRL (Rebecca)
    September 5, 2012 | 3:17 pm

    I think it would be a very rare individual who would be annoyed by it in GW2. It’s an entirely different mindset in that game. Everyone is doing it and yet no one is getting penalized. When it comes to tough mobs, bodies tend to pile up around it rather than someone successfully taking it on alone. GW2 really encourages cooperation. Plus, if someone as cranky as I am about being unwillingly “helped” in most other games doesn’t mind in GW2, then that someone is probably just a cranky person in general! 🙂

    • Rakuno
      September 6, 2012 | 4:47 am

      True, true. I guess part of me thinking about it due to years of conditioning by more traditional MMORPGs that if I see someone fighting a mob, I should just ignore it and continue on my way otherwise I would be kill-stealing. The other part is that sometimes I find myself having to deal with a tough mob all by my lonesome and it can be fun to see if I can take down. Some times I can, some times I don’t. If someone would join and try to help though I never mind it since we both get credit for it and it just makes it a lot more easier for all parties involved.

      And I don’t think you were being cranky in that situation. I would feel the same way as you did. Actually I think anyone who played traditional MMORPGs for years would feel the same way. 🙂

  3. Gwendolyn
    September 6, 2012 | 7:39 am

    I love not having to beg some clueless @hole to group me so we can kill the mob together and then after all the begging assure them I won’t even take loot if they would just let me join and get the kill update.

    It usually ends with them ignoring me, getting the kill and leaving the area.

    So yeah, GW2 is a much better game.

    I’ve been running around the lower areas to restock my crafting supplies and help everyone I come across and get so many “ty” or even an entire “thank you” for my efforts. This is such a different gaming experience!

    I also like it not being an official RP server. Yes, I love RP, but honestly I’m not fully in the mood to be doing it 24/7. ESPECIALLY after dealing with the RP Nazi from The Tempest a while back. I just want to play my game and be in a guild with cool people and this is definitely happening now 🙂

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